Enhancers are a category of consumables that provide various bonuses to the colonists. Each requires a dispensary to distribute.
- Enhancers have multiple effects that will sometimes cancel each other out. You can mix and match which ones you want distributed where in your colony, allowing to tailor the effect per dispensary.
- Note that some effects, like reduced health, are also reduced by adjacent buildings, such as a hospital. Finding the right balance on each map is part of the fun!
List[]
Resource | Effect | Components | Produced at |
---|---|---|---|
+5% happiness -5% health |
+ |
||
+8% happiness -8% health Increases crime |
+ |
||
Reduces crime | + |
||
+10% productivity Reduces health |
+ |
||
+3% happiness | |||
+1% happiness and health | + |
||
Increases health -2 productivity |
+ |
||
+7% happiness Major reduction in health |
+ |